Pass a marker struct instead of an empty array

This commit is contained in:
Robbert van der Helm
2020-03-08 18:51:16 +01:00
parent d8e39ed16a
commit 5523871fd8
4 changed files with 16 additions and 19 deletions
+9 -10
View File
@@ -47,6 +47,13 @@ struct overload : Ts... {
template <class... Ts>
overload(Ts...)->overload<Ts...>;
/**
* Marker struct to indicate that that the event requires some buffer to write
* its results into. This is to prevent us from having to unnecessarily sending
* around empty arrays.
*/
struct NeedsBuffer {};
/**
* VST events are passed a void pointer that can contain a variety of different
* data types depending on the event's opcode. This is typically either:
@@ -69,14 +76,8 @@ overload(Ts...)->overload<Ts...>;
* - Some empty buffer for the plugin to write its own data to, for instance for
* a plugin to report its name or the label for a certain parameter. We'll
* assume that this is the default if none of the above options apply.
*
* TODO: As a simple optimization we of course wouldn't have to send an entire
* empty array here, this should be replaced by some kind of marker
* struct. This would require some minor modifications in
* `passthrough_event()`.
*/
using EventPayload = std::
variant<std::nullptr_t, std::string, std::array<char, max_string_length>>;
using EventPayload = std::variant<std::nullptr_t, std::string, NeedsBuffer>;
/**
* An event as dispatched by the VST host. These events will get forwarded to
@@ -126,9 +127,7 @@ struct Event {
[](S& s, std::string& string) {
s.text1b(string, max_string_length);
},
[](S& s, std::array<char, max_string_length>& buffer) {
s.container1b(buffer);
}});
[](S&, NeedsBuffer&) {}});
}
};