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Update the known issues section of the readme
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@@ -12,7 +12,6 @@ There are a few things that should be done before releasing this, including:
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- Fix implementation bugs:
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- Fix implementation bugs:
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- Polish GUIs even further. There are some todos left in
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- Polish GUIs even further. There are some todos left in
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`src/wine-host/editor.{h,cpp}`.
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`src/wine-host/editor.{h,cpp}`.
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- There are likely some minor issues left.
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- Add missing details if any to the architecture section.
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- Add missing details if any to the architecture section.
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- Document wine32 support.
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- Document wine32 support.
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@@ -84,12 +83,22 @@ recommended) or to `~/.local/bin` and make sure that the directory is in your
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## Runtime dependencies and known issues
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## Runtime dependencies and known issues
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Some VST plugins might require you to manually install some dependencies. The
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Any VST2 plugin should function out of the box, although some plugins will need
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most common of these are listed below:
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some additional dependencies for their editor GUIs to work correctly. Notable
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examples include:
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- **Serum** requires you to disable `d2d1.dll` in `winecfg` and to install
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- **Serum** requires you to disable `d2d1.dll` in `winecfg` and to install
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`gdiplus` through `winetricks`.
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`gdiplus` through `winetricks`.
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Aside from that, these are some known caveats:
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- Most recent **iZotope** plugins don't have a functional GUI in a typical Wine
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setup. This is sadly something that can't be fixed on yabridge's side and I
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have not yet been able to figure out a way to reliably make these plugins
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work.
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- Dragging and dropping files onto plugin editors works, but the editor does not
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always show visual updates while dragging. This needs further investigation.
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## Building
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## Building
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To compile yabridge, you'll need [Meson](https://mesonbuild.com/index.html) and
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To compile yabridge, you'll need [Meson](https://mesonbuild.com/index.html) and
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