mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-09 20:29:10 +02:00
Pass all events to the plugin
This commit is contained in:
@@ -22,6 +22,13 @@
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#include <msgpack.hpp>
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#include <msgpack.hpp>
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#include <optional>
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#include <optional>
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/**
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* The maximum size in bytes of a string or buffer passed through a void pointer
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* in one of the dispatch functions. This is used as a buffer size and also as a
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* cutoff for checking if c-style strings behind a `char*` have changed.
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*/
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constexpr size_t max_string_size = 128;
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/**
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/**
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* An event as dispatched by the VST host. These events will get forwarded to
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* An event as dispatched by the VST host. These events will get forwarded to
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* the VST host process running under Wine. The fields here mirror those
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* the VST host process running under Wine. The fields here mirror those
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@@ -34,8 +41,15 @@ struct Event {
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// dereferenced?
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// dereferenced?
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intptr_t value;
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intptr_t value;
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float option;
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float option;
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/**
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* The event dispatch function has a void pointer parameter that's used to
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* either send string messages to the event (e.g. for `effCanDo`) or to
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* write a string back into. This value will contain an (empty) string if
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* the void* parameter for the dispatch function was not a null pointer.
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*/
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std::optional<std::string> data;
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MSGPACK_DEFINE(opcode, parameter, value, option)
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MSGPACK_DEFINE(opcode, parameter, value, option, data)
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};
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};
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/**
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/**
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@@ -50,11 +64,11 @@ struct EventResult {
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* If present, this should get written into the void pointer passed to the
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* If present, this should get written into the void pointer passed to the
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* dispatch function.
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* dispatch function.
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*/
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*/
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std::optional<std::string> result;
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std::optional<std::string> data;
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// TODO: Add missing return value fields;
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// TODO: Add missing return value fields;
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MSGPACK_DEFINE(return_value, result)
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MSGPACK_DEFINE(return_value, data)
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};
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};
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/**
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/**
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@@ -89,9 +103,9 @@ inline void write_object(Socket& socket, const T& object) {
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*/
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*/
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template <typename T, typename Socket>
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template <typename T, typename Socket>
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inline T read_object(Socket& socket) {
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inline T read_object(Socket& socket) {
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// TODO: Reuse buffers
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// TODO: Reuse buffers, also this is way too large right now
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// TODO: Use boost's buffers directly after switching to bitsery
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// TODO: Use boost's buffers directly after switching to bitsery
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char buffer[65536];
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char buffer[4096];
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auto message_length = socket.receive(boost::asio::buffer(buffer));
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auto message_length = socket.receive(boost::asio::buffer(buffer));
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return msgpack::unpack(buffer, message_length).get().convert();
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return msgpack::unpack(buffer, message_length).get().convert();
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+10
-5
@@ -76,7 +76,7 @@ intptr_t Bridge::dispatch(AEffect* /*plugin*/,
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int32_t opcode,
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int32_t opcode,
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int32_t parameter,
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int32_t parameter,
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intptr_t value,
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intptr_t value,
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void* result,
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void* data,
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float option) {
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float option) {
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// Some events need some extra handling
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// Some events need some extra handling
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// TODO: Handle other things such as GUI itneraction
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// TODO: Handle other things such as GUI itneraction
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@@ -97,13 +97,18 @@ intptr_t Bridge::dispatch(AEffect* /*plugin*/,
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break;
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break;
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}
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}
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const Event event{opcode, parameter, value, option};
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auto payload =
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data == nullptr
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? std::nullopt
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: std::make_optional(std::string(static_cast<char*>(data)));
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const Event event{opcode, parameter, value, option, payload};
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write_object(host_vst_dispatch, event);
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write_object(host_vst_dispatch, event);
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const auto response = read_object<EventResult>(host_vst_dispatch);
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const auto response = read_object<EventResult>(host_vst_dispatch);
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if (response.result) {
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if (response.data.has_value()) {
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std::copy(response.result->begin(), response.result->end(),
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std::copy(response.data->begin(), response.data->end(),
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static_cast<char*>(result));
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static_cast<char*>(data));
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}
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}
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return response.return_value;
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return response.return_value;
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+1
-1
@@ -52,7 +52,7 @@ class Bridge {
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int32_t opcode,
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int32_t opcode,
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int32_t parameter,
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int32_t parameter,
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intptr_t value,
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intptr_t value,
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void* result,
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void* data,
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float option);
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float option);
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void process(AEffect* plugin,
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void process(AEffect* plugin,
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float** inputs,
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float** inputs,
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@@ -95,10 +95,10 @@ intptr_t dispatch(AEffect* plugin,
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int32_t opcode,
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int32_t opcode,
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int32_t parameter,
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int32_t parameter,
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intptr_t value,
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intptr_t value,
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void* result,
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void* data,
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float option) {
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float option) {
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return get_bridge_instance(*plugin).dispatch(plugin, opcode, parameter,
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return get_bridge_instance(*plugin).dispatch(plugin, opcode, parameter,
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value, result, option);
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value, data, option);
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}
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}
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void process(AEffect* plugin,
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void process(AEffect* plugin,
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@@ -34,6 +34,7 @@
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#undef __WIN32__
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#undef __WIN32__
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#undef _WIN64
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#undef _WIN64
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#include <boost/algorithm/string/predicate.hpp>
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#include <boost/asio/io_context.hpp>
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#include <boost/asio/io_context.hpp>
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#include <boost/asio/local/stream_protocol.hpp>
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#include <boost/asio/local/stream_protocol.hpp>
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#include <msgpack.hpp>
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#include <msgpack.hpp>
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+31
-14
@@ -59,12 +59,6 @@ int main(int argc, char* argv[]) {
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// TODO: Check whether this returned a null pointer
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// TODO: Check whether this returned a null pointer
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AEffect* plugin = vst_entry_point(host_callback);
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AEffect* plugin = vst_entry_point(host_callback);
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// TODO: Check the spec, how large should this be?
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std::vector<char> buffer(2048, 0);
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plugin->dispatcher(plugin, effGetEffectName, 0, 0, buffer.data(), 0.0);
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std::string plugin_title(buffer.data());
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// Connect to the sockets for communication once the plugin has finished
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// Connect to the sockets for communication once the plugin has finished
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// loading
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// loading
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// TODO: The program should terminate gracefully when one of the sockets
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// TODO: The program should terminate gracefully when one of the sockets
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@@ -85,18 +79,41 @@ int main(int argc, char* argv[]) {
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// TODO: Remove debug, we're just reporting the plugin's name we retrieved
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// TODO: Remove debug, we're just reporting the plugin's name we retrieved
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// above
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// above
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std::array<char, max_string_size> buffer;
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while (true) {
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while (true) {
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auto event = read_object<Event>(host_vst_dispatch);
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auto event = read_object<Event>(host_vst_dispatch);
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EventResult response;
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// The void pointer argument for the dispatch function is used for
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if (event.opcode == effGetEffectName) {
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// either:
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response.result = plugin_title;
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// - Not at all, in which case it will be a null pointer
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response.return_value = 1;
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// - For passing strings as input to the event
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} else {
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// - For providing a buffer for the event to write results back into
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response.return_value = 0;
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char* payload = nullptr;
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if (event.data.has_value()) {
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// If the data parameter was an empty string, then we're going to
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// pass a larger buffer to the dispatch function instead..
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if (!event.data->empty()) {
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payload = const_cast<char*>(event.data->c_str());
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} else {
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payload = buffer.data();
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}
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}
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}
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write_object(host_vst_dispatch, response);
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const intptr_t return_value =
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plugin->dispatcher(plugin, event.opcode, event.option,
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event.parameter, payload, event.option);
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// Only write back the value from `payload` if we were passed an empty
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// buffer to write into
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bool is_updated = event.data.has_value() && event.data->empty();
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if (is_updated) {
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EventResult response{return_value, payload};
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write_object(host_vst_dispatch, response);
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} else {
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EventResult response{return_value, std::nullopt};
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write_object(host_vst_dispatch, response);
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}
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}
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}
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}
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}
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@@ -105,7 +122,7 @@ intptr_t VST_CALL_CONV host_callback(AEffect* plugin,
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int32_t opcode,
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int32_t opcode,
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int32_t parameter,
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int32_t parameter,
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intptr_t value,
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intptr_t value,
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void* result,
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void* data,
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float option) {
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float option) {
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return 1;
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return 1;
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}
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}
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