From 3cda3174bf73357af4de0587e20f42da49a1d57e Mon Sep 17 00:00:00 2001 From: Robbert van der Helm Date: Fri, 28 Oct 2022 13:46:03 +0200 Subject: [PATCH] Add CLAP thread pool support to roadmap We'll just skip this for now, since there are a lot of complications and nothing uses it right now anyways. --- README.md | 5 ++--- ROADMAP.md | 2 ++ 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 5f7df5d5..a51ad203 100644 --- a/README.md +++ b/README.md @@ -575,9 +575,8 @@ Aside from that, these are some known caveats: XEmbed [compatibility option](#compatibility-options) may help, but Wine's XEmbed implementation also introduces other rendering issues. -There are also some third party extension features for both VST2.4 and VST3 that -have not been implemented yet. See the [roadmap](./ROADMAP.md) for a list of -future plans. +There are also some (third party) plugin API extensions for that have not been +implemented yet. See the [roadmap](./ROADMAP.md) for a list of future plans. ## Troubleshooting common issues diff --git a/ROADMAP.md b/ROADMAP.md index 0a391511..701ccbc5 100644 --- a/ROADMAP.md +++ b/ROADMAP.md @@ -27,6 +27,8 @@ page lists some of those. # Somewhere in the future, possibly +- CLAP audio thread pool support. Implementing this efficiently is less than + trivial, and there are currently no plugins that can benefit from it. - REAPER's vendor specific [VST2.4](https://www.reaper.fm/sdk/vst/vst_ext.php) and [VST3](https://github.com/justinfrankel/reaper-sdk/blob/main/sdk/reaper_vst3_interfaces.h)