mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
Revert static initialization change from fea6eded4
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@@ -113,21 +113,8 @@ constexpr uint32_t xembed_focus_first = 1;
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/**
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* The default arrow cursor used in Windows.
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*
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* FIXME: This used to be loaded as a constant, but Wine 7.21 caused this static
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* initialization to hang indefinitely:
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* https://bugs.winehq.org/show_bug.cgi?id=53912
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* Revert this once Wine 7.21 is old enough that noone uses it anymore.
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*/
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// static const HCURSOR arrow_cursor = LoadCursor(nullptr, IDC_ARROW);
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inline HCURSOR arrow_cursor() {
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static HCURSOR cursor = nullptr;
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if (!cursor) {
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cursor = LoadCursor(nullptr, IDC_ARROW);
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}
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return cursor;
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}
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static const HCURSOR arrow_cursor = LoadCursor(nullptr, IDC_ARROW);
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/**
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* Find the the ancestors for the given window. This returns a list of window
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@@ -1235,7 +1222,7 @@ LRESULT CALLBACK window_proc(HWND handle,
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// plugin and keep this as a default.
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case WM_SETCURSOR: {
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if (GetCursor() == nullptr) {
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SetCursor(arrow_cursor());
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SetCursor(arrow_cursor);
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}
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} break;
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// NOTE: Needed for our `is_cursor_in_wine_window()` implementation. Our
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@@ -1405,7 +1392,7 @@ ATOM get_window_class() noexcept {
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window_class.style = CS_DBLCLKS;
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window_class.lpfnWndProc = window_proc;
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window_class.hInstance = GetModuleHandle(nullptr);
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window_class.hCursor = arrow_cursor();
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window_class.hCursor = arrow_cursor;
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window_class.lpszClassName = yabridge_window_class_name;
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window_class_handle = RegisterClassEx(&window_class);
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@@ -53,28 +53,8 @@ constexpr char mime_text_uri_list_name[] = "text/uri-list";
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constexpr char mime_text_plain_name[] = "text/plain";
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// We can cheat by just using the Win32 cursors instead of providing our own
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// FIXME: these used to be loaded as a constant, but Wine 7.21 caused this
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// static initialization to hang indefinitely:
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// https://bugs.winehq.org/show_bug.cgi?id=53912
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// Revert this once Wine 7.21 is old enough that noone uses it anymore.
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// static const HCURSOR dnd_accepted_cursor = LoadCursor(nullptr, IDC_HAND);
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inline HCURSOR dnd_accepted_cursor() {
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static HCURSOR cursor = nullptr;
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if (!cursor) {
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cursor = LoadCursor(nullptr, IDC_HAND);
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}
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return cursor;
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}
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// static const HCURSOR dnd_denied_cursor = LoadCursor(nullptr, IDC_NO);
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inline HCURSOR dnd_denied_cursor() {
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static HCURSOR cursor = nullptr;
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if (!cursor) {
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cursor = LoadCursor(nullptr, IDC_NO);
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}
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return cursor;
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}
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static const HCURSOR dnd_accepted_cursor = LoadCursor(nullptr, IDC_HAND);
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static const HCURSOR dnd_denied_cursor = LoadCursor(nullptr, IDC_NO);
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/**
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* We're doing a bit of a hybrid between a COM-style reference counted smart
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@@ -357,9 +337,9 @@ void WineXdndProxy::run_xdnd_loop() {
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// off. Would it be better to just not do anything
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// at all here?
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if (accepts_drop) {
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SetCursor(dnd_accepted_cursor());
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SetCursor(dnd_accepted_cursor);
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} else {
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SetCursor(dnd_denied_cursor());
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SetCursor(dnd_denied_cursor);
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}
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last_window_accepted_status = accepts_drop;
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