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Use the new approach for creating plugin factory
Directly serializing and deserializing into objects was and more boilerplate heavy (since we now need two implementations even though we only use one), and also much less flexible because we can't wrap payloads in structs or provide optional values that way.
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@@ -115,7 +115,6 @@ if with_vst3
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'src/common/serialization/vst3/component.cpp',
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'src/common/serialization/vst3/plugin-factory.cpp',
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'src/wine-host/bridges/vst3.cpp',
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'src/wine-host/bridges/vst3-impls.cpp',
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]
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endif
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