mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-06 19:40:10 +02:00
[yabridgectl] Set up in ~/.vst/yabridge by default
Instead of creating `.so` files next to the VST2 plugin's `.dll` files. This behavior is still available as an option. #123
This commit is contained in:
+31
-6
@@ -8,6 +8,13 @@ Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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### TODOs
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- The readme documentation has not yet been updated to reflect the changes on
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the master branch. The main thing that would require documentation changes is
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the default VST2 plugin handling. Those are now set up in `~/.vst/yabridge` by
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default, with an option to revert back to the old inline behavior.
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### Added
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- Yabridge 4.0 introduces a completely new way to load plugins that allows
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@@ -57,8 +64,8 @@ Versioning](https://semver.org/spec/v2.0.0.html).
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- Removed the `with-static-boost` build option since there's no longer a
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dependency on Boost.Filesystem.
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- Removed the `yabridge-group*` binaries as they are now part of the
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`yabridge-host*` binaries. This saves precious megabytes.
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- Removed the `yabridge-group` binaries as they are now part of the
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`yabridge-host` binaries. This saves precious megabytes.
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### Fixed
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@@ -69,11 +76,27 @@ Versioning](https://semver.org/spec/v2.0.0.html).
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### yabridgectl
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- VST2 plugins are now set up in `~/.vst/yabridge` by default. This means that
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you no longer have to add any directory search locations in your DAW. The
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downside is that it's no longer possible for two plugin directories (perhaps
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in different Wine prefixes) to provide the same plugin file. Like with
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yabridgectl's VST3 handling, the subdirectory structure within the plugin
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directory is preserved. You can use `yabridgectl set --vst2-location=inline`
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to revert back to the old behavior of setting the plugins up right next to the
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VST2 plugin `.dll` files.
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If you were using a `yabridge.toml` configuration file, then you will now need
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to place that file in `~/.vst/yabridge` instead.
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- As mentioned above, yabridgectl will now use the new chainloading libraries
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when setting up plugins. This means that once you've ran `yabridgectl sync`
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once after updating to yabridge 4.0, yabridge can now be updated without
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needing to rerun `yabridgectl sync`. This is particularly useful when using a
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distro packaged version of yabridge.
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- The VST3 subdirectory detection is more robust and can now handle arbitrary
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directories, not just directories that are called `VST3`. This, of course,
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should not be needed.
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- The previously deprecated symlink installation method has now been removed
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from yabridgectl, along with the `yabridgectl set --method` option.
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- `yabridgectl status` now lists the architecture of
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@@ -87,12 +110,14 @@ Versioning](https://semver.org/spec/v2.0.0.html).
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- The `yabridge-group` binaries no longer exist as they are now part of the
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`yabridge-host` binaries.
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- The `with-bitbridge` build option has been renamed to just `bitbridge`.
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- Completely removed the dependency on all Boost libraries.
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- Added a dependency on the headers-only
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- Both runtime and compile time dependencies on the Boost libraries have been
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removed.
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- There's a new dependency on the headers-only
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[`ghc::filesystem`](https://github.com/gulrak/filesystem) library to replace
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Boost.Filesystem.
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Boost.Filesystem. A Meson wrap is included as a fallback for a distro package.
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- Added a dependency on the headers-only [Asio](http://think-async.com/Asio/)
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library to replace Boost.Asio.
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library to replace Boost.Asio. A Meson wrap is included as a fallback for a
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distro package.
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- Fixed a deprecation warning in the Meson build, causing the minimum supported
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Meson version to be bumped up to **Meson 0.56** from 0.55.
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@@ -41,8 +41,8 @@ class HostProcess {
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/**
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* Return the full path to the host application in use. The host application
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* is chosen depending on the architecture of the plugin's DLL file and on
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* the hosting mode.
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* is chosen depending on the architecture of the plugin's `.dll` file and
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* on the hosting mode.
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*/
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virtual ghc::filesystem::path path() = 0;
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@@ -23,7 +23,9 @@ use std::fs;
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use std::path::{Path, PathBuf};
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use walkdir::WalkDir;
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use crate::config::{yabridge_vst3_home, Config, Vst2InstallationLocation, YabridgeFiles};
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use crate::config::{
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yabridge_vst2_home, yabridge_vst3_home, Config, Vst2InstallationLocation, YabridgeFiles,
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};
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use crate::files::{self, NativeFile, Plugin, Vst2Plugin};
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use crate::utils::{self, get_file_type};
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use crate::utils::{verify_path_setup, verify_wine_setup};
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@@ -145,7 +147,7 @@ pub fn show_status(config: &Config) -> Result<()> {
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println!("\n{}", path.join("").display());
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for (plugin_path, (plugin, status)) in
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search_results.installation_status(files.as_ref().ok())
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search_results.installation_status(config, files.as_ref().ok())
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{
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let plugin_type = match plugin {
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Plugin::Vst2(Vst2Plugin { architecture, .. }) => {
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@@ -263,14 +265,23 @@ pub fn do_sync(config: &mut Config, options: &SyncOptions) -> Result<()> {
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// `.so` files and unused VST3 modules we found during scanning that didn't have a corresponding
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// copy or symlink of `libyabridge-chainloader-vst2.so`
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let mut orphan_files: Vec<NativeFile> = Vec::new();
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// When using the centralized VST2 installation location in `~/.vst/yabridge` we'll want to
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// track all unmanaged files in that directory and add them to the orphans list
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let mut known_centralized_vst2_files: HashSet<PathBuf> = HashSet::new();
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// Since VST3 bundles contain multiple files from multiple sources (native library files from
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// yabridge, and symlinks to Windows VST3 modules or bundles), cleaning up orphan VST3 files is
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// a bit more complicated. We want to clean both `.vst3` bundles that weren't used by anything
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// during the syncing process, so we'll keep track of which VST3 files we touched per-bundle. We
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// can then at the end remove all unkonwn bundles, and all unkonwn files within a bundle.
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let mut known_vst3_files: HashMap<PathBuf, HashSet<PathBuf>> = HashMap::new();
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let mut known_centralized_vst3_files: HashMap<PathBuf, HashSet<PathBuf>> = HashMap::new();
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for (path, search_results) in results {
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orphan_files.extend(search_results.vst2_orphans().into_iter().cloned());
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// Orphan files in the centralized directories need to be detected separately
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orphan_files.extend(
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search_results
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.vst2_inline_orphans(config)
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.into_iter()
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.cloned(),
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);
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skipped_dll_files.extend(search_results.skipped_files);
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if options.verbose {
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@@ -282,27 +293,78 @@ pub fn do_sync(config: &mut Config, options: &SyncOptions) -> Result<()> {
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for plugin in search_results.plugins {
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// If verbose mode is enabled we'll print the path to the plugin after setting it up
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let plugin_path: PathBuf = match plugin {
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// We'll set up the copies or symlinks for VST2 plugins
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Plugin::Vst2(Vst2Plugin {
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path: plugin_path, ..
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}) => {
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let target_path = plugin_path.with_extension("so");
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let normalized_target_path = utils::normalize_path(&target_path);
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// VST2 plugins can be set up in either `~/.vst/yabridge` or inline with the
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// plugin's `.dll` file
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Plugin::Vst2(vst2_plugin) => {
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match config.vst2_location {
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Vst2InstallationLocation::Centralized => {
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let target_native_plugin_path = vst2_plugin.centralized_native_target();
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let target_windows_plugin_path =
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vst2_plugin.centralized_windows_target();
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let normalized_target_native_plugin_path =
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utils::normalize_path(&target_native_plugin_path);
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// Since we skip some files, we'll also keep track of how many new file we've
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// actually set up
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if install_file(
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options.force,
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InstallationMethod::Copy,
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&files.vst2_chainloader,
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Some(vst2_chainloader_hash),
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&target_path,
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)? {
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new_plugins.insert(normalized_target_path.clone());
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let mut is_new = known_centralized_vst2_files
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.insert(target_native_plugin_path.clone());
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is_new |= known_centralized_vst2_files
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.insert(target_windows_plugin_path.clone());
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if !is_new {
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eprintln!(
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"{}",
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utils::wrap(&format!(
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"{}: '{}' has already been provided by another Wine prefix or plugin directory, skipping it\n",
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"WARNING".red(),
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target_windows_plugin_path.display(),
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))
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);
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continue;
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}
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// In the centralized mode we'll create a copy of
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// `libyabridge-chainloader-vst2.so` to (a subdirectory of)
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// `~/.vst/yabridge`, and then we'll symlink the Windows VST2 plugin
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// `.dll` file right next to it
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utils::create_dir_all(target_native_plugin_path.parent().unwrap())?;
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if install_file(
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options.force,
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InstallationMethod::Copy,
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&files.vst2_chainloader,
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Some(vst2_chainloader_hash),
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&target_native_plugin_path,
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)? {
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new_plugins.insert(normalized_target_native_plugin_path.clone());
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}
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managed_plugins.insert(normalized_target_native_plugin_path);
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install_file(
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true,
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InstallationMethod::Symlink,
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&vst2_plugin.path,
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None,
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&target_windows_plugin_path,
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)?;
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}
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Vst2InstallationLocation::Inline => {
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let target_path = vst2_plugin.inline_native_target();
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let normalized_target_path = utils::normalize_path(&target_path);
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// Since we skip some files, we'll also keep track of how many new file we've
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// actually set up
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if install_file(
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options.force,
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InstallationMethod::Copy,
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&files.vst2_chainloader,
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Some(vst2_chainloader_hash),
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&target_path,
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)? {
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new_plugins.insert(normalized_target_path.clone());
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}
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managed_plugins.insert(normalized_target_path);
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}
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}
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managed_plugins.insert(normalized_target_path);
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plugin_path.clone()
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vst2_plugin.path.clone()
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}
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// And then create merged bundles for the VST3 plugins:
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// https://developer.steinberg.help/display/VST/Plug-in+Format+Structure#PluginFormatStructure-MergedBundle
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@@ -321,7 +383,7 @@ pub fn do_sync(config: &mut Config, options: &SyncOptions) -> Result<()> {
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// 32-bit and 64-bit versions of the plugin can live inside of the same bundle),
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// but it's not possible to use the exact same plugin from multiple Wine
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// prefixes at the same time so we'll warn when that happens
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let managed_vst3_bundle_files = known_vst3_files
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let managed_vst3_bundle_files = known_centralized_vst3_files
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.entry(target_bundle_home.clone())
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.or_insert_with(HashSet::new);
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if managed_vst3_bundle_files.contains(&target_windows_module_path) {
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@@ -329,7 +391,7 @@ pub fn do_sync(config: &mut Config, options: &SyncOptions) -> Result<()> {
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"{}",
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utils::wrap(&format!(
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"{}: The {} version of '{}' has already been provided by another Wine \
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prefix, skipping '{}'\n",
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prefix or plugin directory, skipping '{}'\n",
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"WARNING".red(),
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module.architecture,
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module.target_bundle_home().display(),
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@@ -420,10 +482,30 @@ pub fn do_sync(config: &mut Config, options: &SyncOptions) -> Result<()> {
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println!();
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}
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// We want to remove both unmanaged VST3 bundles in `~/.vst3/yabridge` as well as
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// unmanged files within managed bundles. That's why we'll immediately filter out
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// kown files within VST3 bundles.
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// We've already kept track of orphan `.dll` files in the plugin directories, but now we need to
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// do something similar for orphan files in `~/.vst/yabridge` and `~/.vst3/yabridge`. For VST3
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// plugins we'll want to remove both unmanaged VST3 bundles in `~/.vst3/yabridge` as well as
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// unmanged files within managed bundles. That's why we'll immediately filter out known files
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// within VST3 bundles. For VST2 plugins we can simply treat any file in `~/.vst/yabridge` that
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// we did not add to `known_centralized_vst2_files` as an orphan. We'll want to do this
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// regardless of the VST2 installation location setting so switching between the two modes and
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// then pruning works as expected.
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// TODO: Move this elsewhere
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let centralized_vst2_files = WalkDir::new(yabridge_vst2_home())
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.follow_links(true)
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.same_file_system(true)
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.into_iter()
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.filter_map(|e| e.ok())
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.filter(|entry| !entry.file_type().is_dir())
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.filter(|entry| {
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matches!(
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entry
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.path()
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.extension()
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.and_then(|extension| extension.to_str()),
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Some("dll" | "so")
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)
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});
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let installed_vst3_bundles = WalkDir::new(yabridge_vst3_home())
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.follow_links(true)
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.same_file_system(true)
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@@ -437,8 +519,16 @@ pub fn do_sync(config: &mut Config, options: &SyncOptions) -> Result<()> {
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.and_then(|extension| extension.to_str())
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== Some("vst3")
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});
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orphan_files.extend(centralized_vst2_files.filter_map(|entry| {
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if known_centralized_vst2_files.contains(entry.path()) {
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None
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} else {
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get_file_type(entry.path().to_owned())
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}
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}));
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for bundle in installed_vst3_bundles {
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match known_vst3_files.get(bundle.path()) {
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match known_centralized_vst3_files.get(bundle.path()) {
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None => orphan_files.push(NativeFile::Directory(bundle.path().to_owned())),
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Some(managed_vst3_bundle_files) => {
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// Find orphan files and symlinks within this bundle. We need this to be able to
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@@ -480,7 +570,10 @@ pub fn do_sync(config: &mut Config, options: &SyncOptions) -> Result<()> {
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);
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}
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for file in orphan_files {
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// NOTE: This is done in reverse lexicographical order to make sure subdirectories are
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// cleaned before their parent directories
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orphan_files.sort_by(|a, b| b.path().cmp(a.path()));
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for file in orphan_files.into_iter() {
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println!("- {}", file.path().display());
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if options.prune {
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match &file {
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@@ -49,6 +49,10 @@ pub const YABRIDGE_HOST_32_EXE_NAME: &str = "yabridge-host-32.exe";
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/// `$XDG_CONFIG_HOME` and `$XDG_DATA_HOME`.
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const YABRIDGE_PREFIX: &str = "yabridge";
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/// The path relative to `$HOME` we will set up bridged VST2 plugins in when using the centralized
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/// VST2 installation location setting. By putting this in a subdirectory we can easily clean up any
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/// orphan files without interfering with other native plugins.
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const YABRIDGE_VST2_HOME: &str = ".vst/yabridge";
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/// The path relative to `$HOME` that VST3 modules bridged by yabridgectl life in. By putting this
|
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/// in a subdirectory we can easily clean up any orphan files without interfering with other native
|
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/// plugins.
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@@ -322,6 +326,13 @@ pub fn yabridgectl_directories() -> Result<BaseDirectories> {
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BaseDirectories::with_prefix(YABRIDGECTL_PREFIX).context("Error while parsing base directories")
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}
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/// Get the path where bridged VST2 plugin files should be placed when using the centralized
|
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/// installation location setting. This is a subdirectory of `~/.vst` so we can easily clean up
|
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/// leftover files without interfering with other native plugins.
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pub fn yabridge_vst2_home() -> PathBuf {
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Path::new(&env::var("HOME").expect("$HOME is not set")).join(YABRIDGE_VST2_HOME)
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}
|
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|
||||
/// Get the path where VST3 modules bridged by yabridgectl should be placed in. This is a
|
||||
/// subdirectory of `~/.vst3` so we can easily clean up leftover files without interfering with
|
||||
/// other native plugins.
|
||||
|
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@@ -26,7 +26,7 @@ use std::path::{Path, PathBuf};
|
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use std::process::Command;
|
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use walkdir::WalkDir;
|
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|
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use crate::config::{yabridge_vst3_home, YabridgeFiles};
|
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use crate::config::{yabridge_vst2_home, yabridge_vst3_home, Config, YabridgeFiles};
|
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use crate::utils::get_file_type;
|
||||
|
||||
/// Stores the results from searching through a directory. We'll search for Windows VST2 plugin
|
||||
@@ -125,6 +125,47 @@ pub enum Vst3ModuleType {
|
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Bundle(PathBuf),
|
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}
|
||||
|
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impl Vst2Plugin {
|
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/// Get the absolute path to the `.so` file we should create in `~/.vst/yabridge` for this
|
||||
/// plugin when using the centralized VST installation location mode.
|
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pub fn centralized_native_target(&self) -> PathBuf {
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let file_name = self
|
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.path
|
||||
.file_name()
|
||||
.unwrap()
|
||||
.to_str()
|
||||
.expect("Plugin name contains invalid UTF-8");
|
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let file_name = Path::new(file_name).with_extension("so");
|
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|
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match &self.subdirectory {
|
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Some(directory) => yabridge_vst2_home().join(directory).join(file_name),
|
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None => yabridge_vst2_home().join(file_name),
|
||||
}
|
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}
|
||||
|
||||
/// Get the absolute path to the `.dll` file we should symlink to `~/.vst/yabridge` when setting
|
||||
/// this plugin up with the centralized VST2 installation location setting.
|
||||
pub fn centralized_windows_target(&self) -> PathBuf {
|
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let file_name = self
|
||||
.path
|
||||
.file_name()
|
||||
.unwrap()
|
||||
.to_str()
|
||||
.expect("Plugin name contains invalid UTF-8");
|
||||
|
||||
match &self.subdirectory {
|
||||
Some(directory) => yabridge_vst2_home().join(directory).join(file_name),
|
||||
None => yabridge_vst2_home().join(file_name),
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the absolute path to the `.so` file we should create when setting this plugin up with
|
||||
/// the inline VST2 installation location setting.
|
||||
pub fn inline_native_target(&self) -> PathBuf {
|
||||
self.path.with_extension("so")
|
||||
}
|
||||
}
|
||||
|
||||
impl Vst3Module {
|
||||
/// Get the path to the Windows VST3 plugin. This can be either a file or a directory depending
|
||||
/// on the type of moudle.
|
||||
@@ -195,7 +236,7 @@ impl Vst3Module {
|
||||
/// version of this module. The path here depends on whether we're using a 32-bit or 64-bit
|
||||
/// version of yabridge. If the configuration is not given (for instance, becuase yabridge is
|
||||
/// not set up properly) we'll assume the module should be 64-bit.
|
||||
pub fn target_native_module_path(&self, config: Option<&YabridgeFiles>) -> PathBuf {
|
||||
pub fn target_native_module_path(&self, files: Option<&YabridgeFiles>) -> PathBuf {
|
||||
let native_module_name = match &self.module {
|
||||
Vst3ModuleType::Legacy(path) | Vst3ModuleType::Bundle(path) => path
|
||||
.with_extension("so")
|
||||
@@ -210,7 +251,7 @@ impl Vst3Module {
|
||||
path.push("Contents");
|
||||
|
||||
#[allow(clippy::wildcard_in_or_patterns)]
|
||||
match config.and_then(|c| c.vst3_chainloader.as_ref()) {
|
||||
match files.and_then(|c| c.vst3_chainloader.as_ref()) {
|
||||
Some((_, LibArchitecture::Lib32)) => path.push("i386-linux"),
|
||||
// NOTE: We'll always fall back to this if `libyabridge-chainloader-vst3.so` is not
|
||||
// found, just so we cannot get any errors during `yabridgectl status` even if
|
||||
@@ -280,12 +321,12 @@ impl LibArchitecture {
|
||||
}
|
||||
|
||||
impl SearchResults {
|
||||
/// Create a map out of all found plugins based on their file path that contains both a
|
||||
/// reference to the plugin (so we can print information about it) and the current installation
|
||||
/// status. The installation status will be `None` if the plugin has not yet been set up.
|
||||
/// Create a map out of all found Windows plugins and their current installation status, if the
|
||||
/// plugin has already been set up.
|
||||
pub fn installation_status(
|
||||
&self,
|
||||
config: Option<&YabridgeFiles>,
|
||||
config: &Config,
|
||||
files: Option<&YabridgeFiles>,
|
||||
) -> BTreeMap<PathBuf, (&Plugin, Option<NativeFile>)> {
|
||||
let so_files: HashMap<&Path, &NativeFile> = self
|
||||
.so_files
|
||||
@@ -296,12 +337,26 @@ impl SearchResults {
|
||||
self.plugins
|
||||
.iter()
|
||||
.map(|plugin| match plugin {
|
||||
Plugin::Vst2(Vst2Plugin { path, .. }) => {
|
||||
// For VST2 plugins we'll just look at the similarly named `.so` file right next
|
||||
// to the plugin `.dll` file.
|
||||
match so_files.get(path.with_extension("so").as_path()) {
|
||||
Some(&file_type) => (path.clone(), (plugin, Some(file_type.clone()))),
|
||||
None => (path.clone(), (plugin, None)),
|
||||
Plugin::Vst2(vst2_plugin) => {
|
||||
// For VST2 plugins depending on the VST2 installation location setting we'll
|
||||
// either look for a matching file in `~/.vst` or we'll just look at the
|
||||
// similarly named `.so` file right next to the plugin `.dll` file
|
||||
match config.vst2_location {
|
||||
crate::config::Vst2InstallationLocation::Centralized => (
|
||||
vst2_plugin.path.clone(),
|
||||
(
|
||||
plugin,
|
||||
get_file_type(vst2_plugin.centralized_native_target()),
|
||||
),
|
||||
),
|
||||
crate::config::Vst2InstallationLocation::Inline => {
|
||||
match so_files.get(vst2_plugin.inline_native_target().as_path()) {
|
||||
Some(&file_type) => {
|
||||
(vst2_plugin.path.clone(), (plugin, Some(file_type.clone())))
|
||||
}
|
||||
None => (vst2_plugin.path.clone(), (plugin, None)),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// We have not stored the paths to the corresponding `.so` files yet for VST3
|
||||
@@ -310,7 +365,7 @@ impl SearchResults {
|
||||
vst3_module.original_path().to_owned(),
|
||||
(
|
||||
plugin,
|
||||
get_file_type(vst3_module.target_native_module_path(config)),
|
||||
get_file_type(vst3_module.target_native_module_path(files)),
|
||||
),
|
||||
),
|
||||
})
|
||||
@@ -318,9 +373,9 @@ impl SearchResults {
|
||||
}
|
||||
|
||||
/// Find all `.so` files in the search results that do not belong to a VST2 plugin `.dll` file.
|
||||
/// We cannot yet do the same thing for VST3 plguins because they will all be installed in
|
||||
/// `~/.vst3`.
|
||||
pub fn vst2_orphans(&self) -> Vec<&NativeFile> {
|
||||
/// This depends on the VST2 installation location setting. Centralized VST2 and VST3 orphans
|
||||
/// should be detected separately.
|
||||
pub fn vst2_inline_orphans(&self, config: &Config) -> Vec<&NativeFile> {
|
||||
// We need to store these in a map so we can easily entries with corresponding `.dll` files
|
||||
let mut orphans: HashMap<&Path, &NativeFile> = self
|
||||
.so_files
|
||||
@@ -328,9 +383,17 @@ impl SearchResults {
|
||||
.map(|file_type| (file_type.path(), file_type))
|
||||
.collect();
|
||||
|
||||
for plugin in &self.plugins {
|
||||
if let Plugin::Vst2(Vst2Plugin { path, .. }) = plugin {
|
||||
orphans.remove(path.with_extension("so").as_path());
|
||||
match config.vst2_location {
|
||||
// When we set up the plugin in `~/.vst`, any `.so` file in a VST2 plugin search
|
||||
// directory should be considered an orphan. This can happen when switching between the
|
||||
// two modes.
|
||||
crate::config::Vst2InstallationLocation::Centralized => (),
|
||||
crate::config::Vst2InstallationLocation::Inline => {
|
||||
for plugin in &self.plugins {
|
||||
if let Plugin::Vst2(Vst2Plugin { path, .. }) = plugin {
|
||||
orphans.remove(path.with_extension("so").as_path());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user