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Implement IPluginFactory3::setHostContext()
Now the plugin factories are fully implemented (at least, functionality wise, we still can't create most kinds of objects).
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@@ -61,7 +61,8 @@ using ControlRequest = std::variant<YaComponent::Construct,
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YaComponent::Destruct,
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YaComponent::Initialize,
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YaComponent::Terminate,
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YaPluginFactory::Construct>;
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YaPluginFactory::Construct,
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YaPluginFactory::SetHostContext>;
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template <typename S>
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void serialize(S& s, ControlRequest& payload) {
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