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Implement IPluginFactory3::setHostContext()
Now the plugin factories are fully implemented (at least, functionality wise, we still can't create most kinds of objects).
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@@ -43,7 +43,8 @@
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* for everything other than the edit controller's class ID.
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*
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* TODO: I think it's expected that components also implement `IAudioProcessor`
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* and `IConnectionPoint`.
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* and `IConnectionPoint`. We should use the same approach as in the
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* plugin factory to implement multiple, possibly optional, interfaces.
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*/
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class YaComponent : public Steinberg::Vst::IComponent {
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public:
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@@ -57,7 +58,7 @@ class YaComponent : public Steinberg::Vst::IComponent {
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* Read arguments from an existing implementation.
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*/
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ConstructArgs(Steinberg::IPtr<Steinberg::Vst::IComponent> component,
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size_t isntance_id);
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size_t instance_id);
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/**
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* The unique identifier for this specific instance.
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