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Split communication/vst2.h into common and VST2
So we can reuse the generic bits for our VST3 implementation.
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@@ -21,8 +21,6 @@
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#include <boost/process/io.hpp>
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#include <boost/process/start_dir.hpp>
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#include "../common/communication/vst2.h"
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namespace bp = boost::process;
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namespace fs = boost::filesystem;
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@@ -25,6 +25,9 @@
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#include <boost/process/child.hpp>
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#include <thread>
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// TODO: Those host process implementation now directly uses the Vst2Sockets and
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// thus requires `communication/vst2.h`. We should create a simple common
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// interface for this instead.
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#include "../common/communication/vst2.h"
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#include "../common/logging.h"
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#include "utils.h"
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