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https://github.com/robbert-vdh/yabridge.git
synced 2026-05-14 20:40:03 +02:00
Allow creating IEditController instances
Now `IPluginFactory::createInstance()` can create multiple (and in our case, all relevant) different types of objects.
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@@ -93,20 +93,29 @@ class Vst3PluginProxy : public YaAudioProcessor,
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/**
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* Message to request the Wine plugin host to instantiate a new IComponent
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* to pass through a call to `IComponent::createInstance(cid,
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* IComponent::iid, ...)`.
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* <requested_interface>::iid, ...)`.
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*/
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struct Construct {
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using Response = std::variant<ConstructArgs, UniversalTResult>;
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ArrayUID cid;
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// TODO: Add an enum class to reify the type of object we want to
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// instantiate so we can initialize things other than
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// `IComponent`, like `IEditController.`
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/**
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* The interface the host was trying to instantiate an object for.
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* Technically the host can create any kind of object, but these are the
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* objects that are actually used.
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*/
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enum class Interface {
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IComponent,
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IEditController,
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};
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Interface requested_interface;
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template <typename S>
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void serialize(S& s) {
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s.container1b(cid);
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s.value4b(requested_interface);
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}
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};
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