Rename the VST2 audio processing scratch buffer

Since we also have input and output audio buffers, plain 'buffer' is a
bit too overloaded here.
This commit is contained in:
Robbert van der Helm
2021-05-23 16:26:54 +02:00
parent 0b2ce6a05f
commit 206b528075
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -174,7 +174,7 @@ class Vst2PluginBridge : PluginBridge<Vst2Sockets<std::jthread>> {
* `process()`, `processReplacing()` and `processDoubleReplacing()` calls.
* This buffer also needs to stay alive.
*/
SerializationBuffer<0> process_buffer;
SerializationBuffer<0> process_scratch_buffer;
/**
* We'll periodically synchronize the Wine host's audio thread priority with