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Rename the VST2 audio processing scratch buffer
Since we also have input and output audio buffers, plain 'buffer' is a bit too overloaded here.
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@@ -174,7 +174,7 @@ class Vst2PluginBridge : PluginBridge<Vst2Sockets<std::jthread>> {
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* `process()`, `processReplacing()` and `processDoubleReplacing()` calls.
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* This buffer also needs to stay alive.
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*/
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SerializationBuffer<0> process_buffer;
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SerializationBuffer<0> process_scratch_buffer;
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/**
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* We'll periodically synchronize the Wine host's audio thread priority with
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