From 200bf1a84e29de9537d23f7c2a2e708c89ba8125 Mon Sep 17 00:00:00 2001 From: Robbert van der Helm Date: Sun, 11 Sep 2022 16:50:31 +0200 Subject: [PATCH] Rename ClapHost::send_message() To clarify that this is intended for main thread callbacks. Not that outside of the thread pool extension there are any latency sensitive audio thread callbacks. --- src/wine-host/bridges/clap.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/wine-host/bridges/clap.h b/src/wine-host/bridges/clap.h index 9ec20583..69db7b13 100644 --- a/src/wine-host/bridges/clap.h +++ b/src/wine-host/bridges/clap.h @@ -231,7 +231,7 @@ class ClapBridge : public HostBridge { * CLAP interface implementations. */ template - typename T::Response send_message(const T& object) { + typename T::Response send_main_thread_message(const T& object) { return sockets_.plugin_host_main_thread_callback_.send_message( object, std::nullopt); } @@ -250,14 +250,14 @@ class ClapBridge : public HostBridge { typename T::Response send_mutually_recursive_message(const T& object) { if (main_context_.is_gui_thread()) { return mutual_recursion_.fork( - [&]() { return send_message(object); }); + [&]() { return send_main_thread_message(object); }); } else { // TODO: Remove if this isn't needed logger_.log_trace([]() { return "'ClapBridge::send_mutually_recursive_message()' called " "from a non-GUI thread, sending the message directly"; }); - send_message(object); + send_main_thread_message(object); // return audio_thread_mutual_recursion_.fork( // [&]() { return send_message(object); });