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https://github.com/robbert-vdh/yabridge.git
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Implement IAudioProcessor::process()
With this the entire `IAudioProcessor` interface has been implemented and in theory it should now be possible to process audio and events. Logging for these requests still has to be implemented separately.
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@@ -75,6 +75,7 @@ class Vst3Logger {
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void log_request(bool is_host_vst, const YaComponent::GetLatencySamples&);
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void log_request(bool is_host_vst, const YaComponent::SetupProcessing&);
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void log_request(bool is_host_vst, const YaComponent::SetProcessing&);
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void log_request(bool is_host_vst, const YaComponent::Process&);
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void log_request(bool is_host_vst, const YaComponent::GetTailSamples&);
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void log_request(bool is_host_vst, const YaPluginFactory::Construct&);
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void log_request(bool is_host_vst, const YaPluginFactory::SetHostContext&);
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@@ -90,6 +91,7 @@ class Vst3Logger {
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void log_response(bool is_host_vst, const YaComponent::GetStateResponse&);
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void log_response(bool is_host_vst,
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const YaComponent::GetBusArrangementResponse&);
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void log_response(bool is_host_vst, const YaComponent::ProcessResponse&);
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void log_response(bool is_host_vst, const YaPluginFactory::ConstructArgs&);
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void log_response(bool is_host_vst, const Configuration&);
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