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https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
Don't check for child termination with winedbg
This of course can't work since the process is spawned in a detached state.
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@@ -86,6 +86,7 @@ PluginBridge::PluginBridge(audioMasterCallback host_callback)
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async_log_pipe_lines(wine_stderr, wine_stderr_buffer, "[Wine STDERR] ");
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wine_io_handler = std::thread([&]() { io_context.run(); });
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#ifndef USE_WINEDBG
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// If the Wine process fails to start, then nothing will connect to the
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// sockets and we'll be hanging here indefinitely. To prevent this, we'll
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// periodically poll whether the Wine process is still running, and throw
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@@ -125,6 +126,7 @@ PluginBridge::PluginBridge(audioMasterCallback host_callback)
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std::this_thread::sleep_for(1s);
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}
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}).detach();
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#endif
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// It's very important that these sockets are connected to in the same
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// order in the Wine VST host
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