Fix unity builds after reintroduction of vfork

Boost.Process was being included before this flag was set. Seems safer
to set it in the build anyways.
This commit is contained in:
Robbert van der Helm
2021-06-22 19:00:21 +02:00
parent a3d34f8197
commit 15e271f70a
2 changed files with 2 additions and 3 deletions
-3
View File
@@ -16,9 +16,6 @@
#include "utils.h"
// Boost.Process's auto detection for vfork() support doesn't seem to work
#define BOOST_POSIX_HAS_VFORK 1
#include <unistd.h>
#include <boost/dll/runtime_symbol_info.hpp>
#include <boost/process/io.hpp>