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Rename the monolitic class to Vst3PluginProxy
Now it's starting to look promising.
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@@ -24,7 +24,7 @@
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#include "../utils.h"
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#include "common.h"
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#include "vst3/plugin-factory.h"
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#include "vst3/plugin-monolith.h"
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#include "vst3/plugin-proxy.h"
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// Event handling for our VST3 plugins works slightly different from how we
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// handle VST2 plugins. VST3 does not have a centralized event dispatching
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@@ -57,8 +57,8 @@ struct WantsConfiguration {
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* encodes the information we request or the operation we want to perform. A
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* request of type `ControlRequest(T)` should send back a `T::Response`.
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*/
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using ControlRequest = std::variant<YaPluginMonolith::Construct,
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YaPluginMonolith::Destruct,
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using ControlRequest = std::variant<Vst3PluginProxy::Construct,
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Vst3PluginProxy::Destruct,
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YaAudioProcessor::SetBusArrangements,
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YaAudioProcessor::GetBusArrangement,
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YaAudioProcessor::CanProcessSampleSize,
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