Rename the monolitic class to Vst3PluginProxy

Now it's starting to look promising.
This commit is contained in:
Robbert van der Helm
2020-12-17 13:07:42 +01:00
parent d8b2646563
commit 11bf7532fa
21 changed files with 352 additions and 354 deletions
+3 -3
View File
@@ -24,7 +24,7 @@
#include "../utils.h"
#include "common.h"
#include "vst3/plugin-factory.h"
#include "vst3/plugin-monolith.h"
#include "vst3/plugin-proxy.h"
// Event handling for our VST3 plugins works slightly different from how we
// handle VST2 plugins. VST3 does not have a centralized event dispatching
@@ -57,8 +57,8 @@ struct WantsConfiguration {
* encodes the information we request or the operation we want to perform. A
* request of type `ControlRequest(T)` should send back a `T::Response`.
*/
using ControlRequest = std::variant<YaPluginMonolith::Construct,
YaPluginMonolith::Destruct,
using ControlRequest = std::variant<Vst3PluginProxy::Construct,
Vst3PluginProxy::Destruct,
YaAudioProcessor::SetBusArrangements,
YaAudioProcessor::GetBusArrangement,
YaAudioProcessor::CanProcessSampleSize,