mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
Clean up the editor implementation
This commit is contained in:
+98
-121
@@ -30,59 +30,42 @@ xcb_window_t get_x11_handle(HWND win32_handle);
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ATOM register_window_class(std::string window_class_name);
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Editor::Editor(std::string window_class_name)
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: window_class(register_window_class(window_class_name)),
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x11_connection(xcb_connect(nullptr, nullptr), &xcb_disconnect) {}
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HWND Editor::open(AEffect* effect) {
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// Create a window without any decoratiosn for easy embedding. The
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// combination of `WS_EX_TOOLWINDOW` and `WS_POPUP` causes the window to be
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// drawn without any decorations (making resizes behave as you'd expect) and
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// also causes mouse coordinates to be relative to the window itself.
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win32_handle =
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std::unique_ptr<std::remove_pointer_t<HWND>, decltype(&DestroyWindow)>(
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CreateWindowEx(WS_EX_TOOLWINDOW | WS_EX_ACCEPTFILES,
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reinterpret_cast<LPCSTR>(window_class),
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"yabridge plugin", WS_POPUP, CW_USEDEFAULT,
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CW_USEDEFAULT, client_area_width, client_area_height,
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nullptr, nullptr, GetModuleHandle(nullptr), this),
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&DestroyWindow);
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// Needed to send update messages on a timer
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plugin = effect;
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Editor::Editor(const std::string& window_class_name,
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AEffect* effect,
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const size_t parent_window_handle)
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: // Needed to send update messages on a timer
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plugin(effect),
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window_class(register_window_class(window_class_name)),
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// Create a window without any decoratiosn for easy embedding. The
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// combination of `WS_EX_TOOLWINDOW` and `WS_POPUP` causes the window to
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// be drawn without any decorations (making resizes behave as you'd
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// expect) and also causes mouse coordinates to be relative to the window
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// itself.
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win32_handle(CreateWindowEx(WS_EX_TOOLWINDOW | WS_EX_ACCEPTFILES,
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reinterpret_cast<LPCSTR>(window_class),
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"yabridge plugin",
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WS_POPUP,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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client_area_width,
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client_area_height,
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nullptr,
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nullptr,
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GetModuleHandle(nullptr),
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this),
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&DestroyWindow),
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parent_window(parent_window_handle),
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child_window(get_x11_handle(win32_handle.get())),
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x11_connection(xcb_connect(nullptr, nullptr), &xcb_disconnect) {
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// The Win32 API will block the `DispatchMessage` call when opening e.g. a
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// dropdown, but it will still allow timers to be run so the GUI can still
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// update in the background. Because of this we send `effEditIdle` to the
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// plugin on a timer. The refresh rate is purposely fairly low since we
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// we'll also trigger this manually in `Editor::handle_events()` whenever
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// the plugin is not busy.
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SetTimer(win32_handle->get(), idle_timer_id, 100, nullptr);
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SetTimer(win32_handle.get(), idle_timer_id, 100, nullptr);
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return win32_handle->get();
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}
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void Editor::close() {
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// RAII will destroy the window and tiemrs for us
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win32_handle = std::nullopt;
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// TODO: We might want to manually unmap the X11 window instead of having
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// the host do it. Right now the window editor window stays open for a
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// second when removing a plugin.
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}
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bool Editor::embed_into(const size_t parent_window_handle) {
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if (!win32_handle.has_value()) {
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return false;
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}
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child_window = get_x11_handle(win32_handle->get());
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parent_window = parent_window_handle;
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// See the X11 events part of `Editor::handle_events`.
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// const uint32_t child_event_mask = XCB_EVENT_MASK_STRUCTURE_NOTIFY;
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// xcb_change_window_attributes(x11_connection.get(), child_window,
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// XCB_CW_EVENT_MASK, &child_event_mask);
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// see the x11 events part of `editor::handle_events`
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const uint32_t parent_event_mask = XCB_EVENT_MASK_STRUCTURE_NOTIFY;
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xcb_change_window_attributes(x11_connection.get(), parent_window,
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XCB_CW_EVENT_MASK, &parent_event_mask);
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@@ -97,91 +80,85 @@ bool Editor::embed_into(const size_t parent_window_handle) {
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xcb_map_window(x11_connection.get(), child_window);
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xcb_flush(x11_connection.get());
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ShowWindow(win32_handle->get(), SW_SHOWNORMAL);
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return true;
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ShowWindow(win32_handle.get(), SW_SHOWNORMAL);
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}
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void Editor::handle_events() {
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// Process any remaining events, otherwise we won't be able to interact with
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// the window
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if (win32_handle.has_value()) {
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bool gui_was_updated = false;
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MSG msg;
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bool gui_was_updated = false;
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MSG msg;
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// The second argument has to be null since we not only want to handle
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// events for this window but also for all child windows (i.e.
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// dropdowns). I spent way longer debugging this than I want to admit.
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while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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// The second argument has to be null since we not only want to handle
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// events for this window but also for all child windows (i.e. dropdowns). I
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// spent way longer debugging this than I want to admit.
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while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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if (msg.message == WM_TIMER && msg.wParam == idle_timer_id) {
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gui_was_updated = true;
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}
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if (msg.message == WM_TIMER && msg.wParam == idle_timer_id) {
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gui_was_updated = true;
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}
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}
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// Make sure that the GUI always gets updated at least once for every
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// `effEditIdle` call the host has sent to improve responsiveness when
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// the GUI isn't being blocked.
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if (!gui_was_updated) {
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SendMessage(win32_handle->get(), WM_TIMER, idle_timer_id, 0);
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}
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// Handle X11 events
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// TODO: Check if we should forward other events mostly to prevent
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// unnecessary GUI processing in the background. Since
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// `effEditIdle` should only be called when the plugin's editor is
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// open this should not cause any different in CPU though.
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// TODO: Check whether drag and drop works out of the box
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xcb_generic_event_t* generic_event;
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while ((generic_event = xcb_poll_for_event(x11_connection.get())) !=
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nullptr) {
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switch (generic_event->response_type & event_type_mask) {
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case XCB_CONFIGURE_NOTIFY: {
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xcb_configure_notify_event_t event =
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*reinterpret_cast<xcb_configure_notify_event_t*>(
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generic_event);
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if (event.window != parent_window) {
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break;
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}
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// We're purposely not using XEmbed. This has the
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// consequence that wine still thinks that any X and Y
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// coordinates are relative to the x11 window root instead
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// of the parent window provided by the DAW, causing all
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// sorts of GUI interactions to break. To alleviate this
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// we'll just lie to Wine and tell it that it's located at
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// the parent window's location. We'll only send the event
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// instead of actually configuring the window.
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// NOTE: We're not actually using `SetWindowPos()` to resize
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// the window. The editor's client area will likely
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// always be big enough Since we specified the Window
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// to be 2560x1440 pixels large at the time of its
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// creation. This works because the embedding
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// hierarchy is DAW window -> Win32 window (created in
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// this class) -> VST plugin window created by the
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// plugin itself. This makes the drag-to-resize
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// functionality many plugin editors have feel smooth
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// and native.
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xcb_configure_notify_event_t translated_event{};
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translated_event.response_type = XCB_CONFIGURE_NOTIFY;
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translated_event.event = child_window;
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translated_event.window = child_window;
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translated_event.width = client_area_width;
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translated_event.height = client_area_height;
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translated_event.x = event.x;
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translated_event.y = event.y;
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xcb_send_event(x11_connection.get(), false, child_window,
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XCB_EVENT_MASK_STRUCTURE_NOTIFY |
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XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY,
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reinterpret_cast<char*>(&translated_event));
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xcb_flush(x11_connection.get());
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} break;
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}
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free(generic_event);
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// Make sure that the GUI always gets updated at least once for every
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// `effEditIdle` call the host has sent to improve responsiveness when the
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// GUI isn't being blocked.
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if (!gui_was_updated) {
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SendMessage(win32_handle.get(), WM_TIMER, idle_timer_id, 0);
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}
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// Handle X11 events
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// TODO: Check if we should forward other events mostly to prevent
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// unnecessary GUI processing in the background. Since `effEditIdle`
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// should only be called when the plugin's editor is open this should
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// not cause any different in CPU though.
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// TODO: Check whether drag and drop works out of the box
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xcb_generic_event_t* generic_event;
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while ((generic_event = xcb_poll_for_event(x11_connection.get())) !=
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nullptr) {
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switch (generic_event->response_type & event_type_mask) {
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case XCB_CONFIGURE_NOTIFY: {
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xcb_configure_notify_event_t event =
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*reinterpret_cast<xcb_configure_notify_event_t*>(
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generic_event);
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if (event.window != parent_window) {
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break;
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}
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// We're purposely not using XEmbed. This has the consequence
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// that wine still thinks that any X and Y coordinates are
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// relative to the x11 window root instead of the parent window
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// provided by the DAW, causing all sorts of GUI interactions to
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// break. To alleviate this we'll just lie to Wine and tell it
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// that it's located at the parent window's location. We'll only
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// send the event instead of actually configuring the window.
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// NOTE: We're not actually using `SetWindowPos()` to resize the
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// window. The editor's client area will likely always be
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// big enough Since we specified the Window to be
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// 2560x1440 pixels large at the time of its creation.
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// This works because the embedding hierarchy is DAW
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// window -> Win32 window (created in this class) -> VST
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// plugin window created by the plugin itself. This makes
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// the drag-to-resize functionality many plugin editors
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// have feel smooth and native.
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xcb_configure_notify_event_t translated_event{};
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translated_event.response_type = XCB_CONFIGURE_NOTIFY;
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translated_event.event = child_window;
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translated_event.window = child_window;
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translated_event.width = client_area_width;
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translated_event.height = client_area_height;
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translated_event.x = event.x;
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translated_event.y = event.y;
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xcb_send_event(x11_connection.get(), false, child_window,
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XCB_EVENT_MASK_STRUCTURE_NOTIFY |
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XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY,
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reinterpret_cast<char*>(&translated_event));
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xcb_flush(x11_connection.get());
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} break;
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}
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free(generic_event);
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}
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}
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