mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-10 04:30:12 +02:00
Allow passing null pointers to IPlugView::setFrame
This commit is contained in:
@@ -629,7 +629,13 @@ bool Vst3Logger::log_request(bool is_host_vst,
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const YaPlugView::SetFrame& request) {
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const YaPlugView::SetFrame& request) {
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return log_request_base(is_host_vst, [&](auto& message) {
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return log_request_base(is_host_vst, [&](auto& message) {
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message << request.owner_instance_id
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message << request.owner_instance_id
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<< ": IPlugView::setFrame(frame = <IPlugFrame*>)";
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<< ": IPlugView::setFrame(frame = ";
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if (request.plug_frame_args) {
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message << "<IPlugFrame*>";
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} else {
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message << "<nullptr>";
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}
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message << ")";
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});
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});
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}
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}
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@@ -17,6 +17,7 @@
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#pragma once
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#pragma once
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#include <pluginterfaces/gui/iplugview.h>
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#include <pluginterfaces/gui/iplugview.h>
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#include "bitsery/ext/std_optional.h"
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#include "../../common.h"
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#include "../../common.h"
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#include "../base.h"
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#include "../base.h"
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@@ -291,12 +292,18 @@ class YaPlugView : public Steinberg::IPlugView {
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native_size_t owner_instance_id;
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native_size_t owner_instance_id;
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Vst3PlugFrameProxy::ConstructArgs plug_frame_args;
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/**
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* Some hosts will pass a null pointer to explicitly destroy the
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* `IPlugFrame` instance before freeing the plugin's `IPlugView`
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* instance. This also happens in the SDK, so this seems like valid
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* behaviour we should support.
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*/
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std::optional<Vst3PlugFrameProxy::ConstructArgs> plug_frame_args;
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template <typename S>
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template <typename S>
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void serialize(S& s) {
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void serialize(S& s) {
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s.value8b(owner_instance_id);
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s.value8b(owner_instance_id);
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s.object(plug_frame_args);
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s.ext(plug_frame_args, bitsery::ext::StdOptional{});
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}
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}
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};
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};
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@@ -200,7 +200,8 @@ tresult PLUGIN_API Vst3PlugViewProxyImpl::onFocus(TBool state) {
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tresult PLUGIN_API
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tresult PLUGIN_API
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Vst3PlugViewProxyImpl::setFrame(Steinberg::IPlugFrame* frame) {
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Vst3PlugViewProxyImpl::setFrame(Steinberg::IPlugFrame* frame) {
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// TODO: Null pointers are valid here, should we pass them through?
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// Null pointers are valid here going from the reference implementations in
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// the SDK
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if (frame) {
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if (frame) {
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// We'll store the pointer for when the plugin later makes a callback to
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// We'll store the pointer for when the plugin later makes a callback to
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// this component handler
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// this component handler
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@@ -229,9 +230,12 @@ Vst3PlugViewProxyImpl::setFrame(Steinberg::IPlugFrame* frame) {
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.plug_frame_args = Vst3PlugFrameProxy::ConstructArgs(
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.plug_frame_args = Vst3PlugFrameProxy::ConstructArgs(
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plug_frame, owner_instance_id())});
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plug_frame, owner_instance_id())});
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} else {
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} else {
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bridge.logger.log(
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plug_frame.reset();
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"WARNING: Null pointer passed to 'IPlugView::setFrame()'");
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run_loop_tasks.reset();
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return Steinberg::kInvalidArgument;
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return send_mutually_recursive_message(
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YaPlugView::SetFrame{.owner_instance_id = owner_instance_id(),
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.plug_frame_args = std::nullopt});
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}
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}
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}
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}
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@@ -737,13 +737,18 @@ void Vst3Bridge::run() {
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},
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},
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[&](YaPlugView::SetFrame& request)
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[&](YaPlugView::SetFrame& request)
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-> YaPlugView::SetFrame::Response {
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-> YaPlugView::SetFrame::Response {
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// We'll create a proxy object for the `IPlugFrame` object and
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// If the host passed a valid `IPlugFrame*`, then We'll create a
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// pass that to the `setFrame()` function. The lifetime of this
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// proxy object for the `IPlugFrame` object and pass that to the
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// object is tied to that of the actual `IPlugFrame` object
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// `setFrame()` function. The lifetime of this object is tied to
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// we're passing this proxy to.
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// that of the actual `IPlugFrame` object we're passing this
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// proxy to. IF the host passed a null pointer (which seems to
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// be common when terminating plugins) we'll do the same thing
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// here.
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object_instances[request.owner_instance_id].plug_frame_proxy =
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object_instances[request.owner_instance_id].plug_frame_proxy =
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Steinberg::owned(new Vst3PlugFrameProxyImpl(
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request.plug_frame_args
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*this, std::move(request.plug_frame_args)));
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? Steinberg::owned(new Vst3PlugFrameProxyImpl(
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*this, std::move(*request.plug_frame_args)))
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: nullptr;
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// This likely doesn't have to be run from the GUI thread, but
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// This likely doesn't have to be run from the GUI thread, but
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// since 80% of the `IPlugView` functions have to be we'll do it
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// since 80% of the `IPlugView` functions have to be we'll do it
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