Files
gluetun/gluetun-servers/pkg/updaters/providers/mullvad/api.go
T
Quentin McGaw d9cc7dcffb refactor(storage): new storage file structure
- new directory structure containing manifest.json and one json file per provider, by default.
- the manifest.json file can specify a filepath for each vpn provider
- each vpn provider json data file can contain the `"preferred": true` field to enforce it is used even if outdated, unless there is a version mismatch
- `STORAGE_SERVERS_DIRECTORY_PATH` replaces `STORAGE_FILEPATH` (which is now a migration source only). It sets the directory where server manifest and per-provider JSON files are stored (default: `/gluetun/servers/`).
- First-run migration: On startup, gluetun checks for the old /gluetun/servers.json file; if found and no new manifest exists, it automatically migrates all data to /gluetun/servers/ directory structure
- Silent fallback: If legacy file isn't found, uses the new directory path normally
- Legacy cleanup: After successful migration, attempts to remove the old fat JSON file (logs warning only if removal fails, e.g., read-only bind mounts)
2026-05-11 04:53:04 +00:00

52 lines
1.2 KiB
Go

package mullvad
import (
"context"
"encoding/json"
"fmt"
"net/http"
)
type serverData struct {
Hostname string `json:"hostname"`
Country string `json:"country_name"`
City string `json:"city_name"`
Active bool `json:"active"`
Owned bool `json:"owned"`
Provider string `json:"provider"`
IPv4 string `json:"ipv4_addr_in"`
IPv6 string `json:"ipv6_addr_in"`
Type string `json:"type"`
PubKey string `json:"pubkey"` // Wireguard public key
}
func fetchAPI(ctx context.Context, client *http.Client) (data []serverData, err error) {
const url = "https://api.mullvad.net/www/relays/all/"
request, err := http.NewRequestWithContext(ctx, http.MethodGet, url, nil)
if err != nil {
return nil, err
}
response, err := client.Do(request)
if err != nil {
return nil, err
}
defer response.Body.Close()
if response.StatusCode != http.StatusOK {
return nil, fmt.Errorf("HTTP status code not OK: %d %s", response.StatusCode, response.Status)
}
decoder := json.NewDecoder(response.Body)
if err := decoder.Decode(&data); err != nil {
return nil, fmt.Errorf("failed decoding response body: %s", err)
}
if err := response.Body.Close(); err != nil {
return nil, err
}
return data, nil
}