Files
gluetun/internal/updater/providers.go
T

56 lines
1.6 KiB
Go

package updater
import (
"context"
"encoding/json"
"fmt"
"github.com/qdm12/gluetun-servers/pkg/models"
)
func (u *Updater) updateProvider(ctx context.Context, providerName string,
manifest manifest, minRatio float64,
) (err error) {
providerFilepath := manifest.providerToFilepath[providerName]
providerFileURL := buildProviderFileURL(providerName, providerFilepath)
var data models.Servers
err = u.fetchJSON(ctx, providerFileURL, &data)
if err != nil {
return fmt.Errorf("downloading provider file %s: %w", providerFileURL, err)
}
existingServersCount := u.storage.GetServersCount(providerName)
minServers := int(minRatio * float64(existingServersCount))
servers := data.Servers
if len(servers) < minServers {
return fmt.Errorf("provider %s has not enough servers from downloaded file: got %d and expected at least %d",
providerName, len(servers), minServers)
}
for _, server := range servers {
err := server.HasMinimumInformation()
if err != nil {
serverJSON, jsonErr := json.Marshal(server)
if jsonErr != nil {
panic(jsonErr)
}
return fmt.Errorf("server %s has not enough information: %w", serverJSON, err)
}
}
if u.storage.ServersAreEqual(providerName, servers) {
return nil
}
// Note the servers variable must NOT BE MUTATED after this call,
// since the implementation does not deep copy the servers.
// TODO set in storage in provider updater directly, server by server,
// to avoid accumulating server data in memory.
err = u.storage.SetServers(providerName, servers)
if err != nil {
return fmt.Errorf("setting servers to storage: %w", err)
}
return nil
}