Files
gluetun/internal/configuration/settings/validation/surfshark.go
T
Quentin McGaw d9cc7dcffb refactor(storage): new storage file structure
- new directory structure containing manifest.json and one json file per provider, by default.
- the manifest.json file can specify a filepath for each vpn provider
- each vpn provider json data file can contain the `"preferred": true` field to enforce it is used even if outdated, unless there is a version mismatch
- `STORAGE_SERVERS_DIRECTORY_PATH` replaces `STORAGE_FILEPATH` (which is now a migration source only). It sets the directory where server manifest and per-provider JSON files are stored (default: `/gluetun/servers/`).
- First-run migration: On startup, gluetun checks for the old /gluetun/servers.json file; if found and no new manifest exists, it automatically migrates all data to /gluetun/servers/ directory structure
- Silent fallback: If legacy file isn't found, uses the new directory path normally
- Legacy cleanup: After successful migration, attempts to remove the old fat JSON file (logs warning only if removal fails, e.g., read-only bind mounts)
2026-05-11 04:53:04 +00:00

25 lines
568 B
Go

package validation
import (
"github.com/qdm12/gluetun-servers/pkg/updaters/providers/surfshark/servers"
)
// TODO remove in v4.
func SurfsharkRetroLocChoices() (choices []string) {
locationData := servers.LocationData()
choices = make([]string, 0, len(locationData))
seen := make(map[string]struct{}, len(locationData))
for _, data := range locationData {
if data.RetroLoc == "" {
continue
}
if _, ok := seen[data.RetroLoc]; ok {
continue
}
seen[data.RetroLoc] = struct{}{}
choices = sortedInsert(choices, data.RetroLoc)
}
return choices
}