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https://github.com/qdm12/gluetun.git
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refactor(storage): new storage file structure
- new directory structure containing manifest.json and one json file per provider, by default. - the manifest.json file can specify a filepath for each vpn provider - each vpn provider json data file can contain the `"preferred": true` field to enforce it is used even if outdated, unless there is a version mismatch - `STORAGE_SERVERS_DIRECTORY_PATH` replaces `STORAGE_FILEPATH` (which is now a migration source only). It sets the directory where server manifest and per-provider JSON files are stored (default: `/gluetun/servers/`). - First-run migration: On startup, gluetun checks for the old /gluetun/servers.json file; if found and no new manifest exists, it automatically migrates all data to /gluetun/servers/ directory structure - Silent fallback: If legacy file isn't found, uses the new directory path normally - Legacy cleanup: After successful migration, attempts to remove the old fat JSON file (logs warning only if removal fails, e.g., read-only bind mounts)
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package example
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import (
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"context"
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"encoding/json"
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"fmt"
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"net/http"
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)
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type apiData struct {
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Servers []apiServer `json:"servers"`
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}
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type apiServer struct {
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OpenVPNHostname string `json:"openvpn_hostname"`
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WireguardHostname string `json:"wireguard_hostname"`
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Country string `json:"country"`
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Region string `json:"region"`
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City string `json:"city"`
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WgPubKey string `json:"wg_public_key"`
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}
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func fetchAPI(ctx context.Context, client *http.Client) (
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data apiData, err error,
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) {
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// TODO: adapt this URL and the structures above to match the real
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// API models you have.
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const url = "https://example.com/servers"
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request, err := http.NewRequestWithContext(ctx, http.MethodGet, url, nil)
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if err != nil {
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return data, err
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}
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response, err := client.Do(request)
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if err != nil {
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return data, err
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}
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if response.StatusCode != http.StatusOK {
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_ = response.Body.Close()
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return data, fmt.Errorf("HTTP status code not OK: %d %s",
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response.StatusCode, response.Status)
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}
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decoder := json.NewDecoder(response.Body)
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if err := decoder.Decode(&data); err != nil {
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_ = response.Body.Close()
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return data, fmt.Errorf("decoding response body: %w", err)
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}
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if err := response.Body.Close(); err != nil {
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return data, fmt.Errorf("closing response body: %w", err)
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}
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return data, nil
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}
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