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https://github.com/qdm12/gluetun.git
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refactor(storage): new storage file structure
- new directory structure containing manifest.json and one json file per provider, by default. - the manifest.json file can specify a filepath for each vpn provider - each vpn provider json data file can contain the `"preferred": true` field to enforce it is used even if outdated, unless there is a version mismatch - `STORAGE_SERVERS_DIRECTORY_PATH` replaces `STORAGE_FILEPATH` (which is now a migration source only). It sets the directory where server manifest and per-provider JSON files are stored (default: `/gluetun/servers/`). - First-run migration: On startup, gluetun checks for the old /gluetun/servers.json file; if found and no new manifest exists, it automatically migrates all data to /gluetun/servers/ directory structure - Silent fallback: If legacy file isn't found, uses the new directory path normally - Legacy cleanup: After successful migration, attempts to remove the old fat JSON file (logs warning only if removal fails, e.g., read-only bind mounts)
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@@ -0,0 +1,27 @@
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package html
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import (
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"bytes"
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"fmt"
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"golang.org/x/net/html"
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)
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func WrapError(sentinelError error, node *html.Node) error {
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return fmt.Errorf("%w: in HTML code: %s",
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sentinelError, mustRenderHTML(node))
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}
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func WrapWarning(warning string, node *html.Node) string {
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return fmt.Sprintf("%s: in HTML code: %s",
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warning, mustRenderHTML(node))
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}
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func mustRenderHTML(node *html.Node) (rendered string) {
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stringBuffer := bytes.NewBufferString("")
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err := html.Render(stringBuffer, node)
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if err != nil {
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panic(err)
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}
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return stringBuffer.String()
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}
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