mirror of
https://github.com/qdm12/gluetun.git
synced 2026-06-15 16:04:08 +02:00
feat(storage): storage file structure changes (#3301)
- migrate persisted server data storage from `/gluetun/servers.json` to `/gluetun/servers/` - add `STORAGE_SERVERS_ENABLED=on` to enable or disable on-disk server data storage - add `STORAGE_SERVERS_DIRECTORY_PATH=/gluetun/servers` to configure where per-provider server files are stored - keep backward compatibility with legacy `STORAGE_FILEPATH=/gluetun/servers.json` - automatically read and migrate legacy `/gluetun/servers.json` into the new `/gluetun/servers/` layout when needed - try to remove the legacy servers file after a successful migration to the new storage directory - switch persisted server data from one large JSON file to a manifest plus per-provider JSON files - add `UPDATER_PREFER_DIRECT_DOWNLOAD` to allow preferring direct download of provider server data - keep deprecated updater flags `-enduser` and `-maintainer` as no-op warnings for backward compatibility - preserve compatibility checks so persisted server data is discarded when its schema version no longer matches the built-in data - allow preferred persisted provider data to override built-in data when versions match - servers data now lives at https://github.com/qdm12/gluetun-servers/tree/main/pkg/servers
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@@ -11,15 +11,26 @@ import (
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// Storage contains settings to configure the storage.
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type Storage struct {
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// Filepath is the path to the servers.json file. An empty string disables on-disk storage.
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Filepath *string
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// ServersEnabled is whether to enable storage of servers on disk.
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// It defaults to true.
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ServersEnabled *bool
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// ServersPath is the path to the servers files directory, and cannot be
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// the empty string.
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ServersPath string
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// LegacyServersFilepath is the legacy "fat" JSON filepath to migrate from.
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// TODO v4: remove
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LegacyServersFilepath string
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}
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func (s Storage) validate() (err error) {
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if *s.Filepath != "" { // optional
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_, err := filepath.Abs(*s.Filepath)
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if *s.ServersEnabled {
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_, err := filepath.Abs(s.ServersPath)
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if err != nil {
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return fmt.Errorf("filepath is not valid: %w", err)
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return fmt.Errorf("servers path is not valid: %w", err)
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}
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_, err = filepath.Abs(s.LegacyServersFilepath)
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if err != nil {
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return fmt.Errorf("legacy servers filepath is not valid: %w", err)
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}
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}
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return nil
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@@ -27,17 +38,25 @@ func (s Storage) validate() (err error) {
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func (s *Storage) copy() (copied Storage) {
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return Storage{
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Filepath: gosettings.CopyPointer(s.Filepath),
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ServersEnabled: gosettings.CopyPointer(s.ServersEnabled),
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ServersPath: s.ServersPath,
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LegacyServersFilepath: s.LegacyServersFilepath,
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}
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}
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func (s *Storage) overrideWith(other Storage) {
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s.Filepath = gosettings.OverrideWithPointer(s.Filepath, other.Filepath)
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s.ServersEnabled = gosettings.OverrideWithPointer(s.ServersEnabled, other.ServersEnabled)
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s.ServersPath = gosettings.OverrideWithComparable(s.ServersPath, other.ServersPath)
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s.LegacyServersFilepath = gosettings.OverrideWithComparable(s.LegacyServersFilepath, other.LegacyServersFilepath)
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}
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func (s *Storage) setDefaults() {
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const defaultFilepath = "/gluetun/servers.json"
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s.Filepath = gosettings.DefaultPointer(s.Filepath, defaultFilepath)
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const defaultLegacyServersFilepath = "/gluetun/servers.json"
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func (s *Storage) SetDefaults() {
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s.ServersEnabled = gosettings.DefaultPointer(s.ServersEnabled, true)
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const defaultServersPath = "/gluetun/servers/"
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s.ServersPath = gosettings.DefaultComparable(s.ServersPath, defaultServersPath)
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s.LegacyServersFilepath = gosettings.DefaultComparable(s.LegacyServersFilepath, defaultLegacyServersFilepath)
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}
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func (s Storage) String() string {
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@@ -45,15 +64,33 @@ func (s Storage) String() string {
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}
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func (s Storage) toLinesNode() (node *gotree.Node) {
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if *s.Filepath == "" {
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if !*s.ServersEnabled {
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return gotree.New("Storage settings: disabled")
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}
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node = gotree.New("Storage settings:")
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node.Appendf("Filepath: %s", *s.Filepath)
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node.Appendf("Servers directory path: %s", s.ServersPath)
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if s.LegacyServersFilepath != defaultLegacyServersFilepath {
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node.Appendf("Legacy servers filepath: %s", s.LegacyServersFilepath)
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}
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return node
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}
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func (s *Storage) read(r *reader.Reader) (err error) {
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s.Filepath = r.Get("STORAGE_FILEPATH", reader.AcceptEmpty(true))
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func (s *Storage) Read(r *reader.Reader) (err error) {
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// Retro-compatibility:
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// TODO v4: remove support for STORAGE_FILEPATH
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filePath := r.Get("STORAGE_FILEPATH", reader.AcceptEmpty(true), reader.IsRetro("STORAGE_SERVERS_DIRECTORY_PATH"))
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if filePath != nil {
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if *filePath == "" {
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s.ServersEnabled = ptrTo(false)
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} else {
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s.LegacyServersFilepath = *filePath
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}
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} else {
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s.ServersEnabled, err = r.BoolPtr("STORAGE_SERVERS_ENABLED")
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if err != nil {
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return err
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}
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s.ServersPath = r.String("STORAGE_SERVERS_DIRECTORY_PATH")
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}
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return nil
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}
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