feat: Add support for player controls in macOS dock menu (#1627)

* Added simple macOS dock menu similar to tray menu

* Enhanced and moved dock menu to darwin folder and enabled mpris on macOS to support play/pause state

* Added missing property sortName to silence TS error
This commit is contained in:
Steffen Martinsen
2026-01-31 03:01:02 +07:00
committed by GitHub
parent 7613bc32c2
commit b8228844df
3 changed files with 61 additions and 2 deletions
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import { app, ipcMain, Menu } from 'electron';
import { getMainWindow } from '/@/main/index';
import { PlayerStatus } from '/@/shared/types/types';
let currentStatus: PlayerStatus = PlayerStatus.PAUSED;
const updateDockMenu = () => {
if (!app.dock) return;
const isPlaying = currentStatus === PlayerStatus.PLAYING;
const dockMenu = Menu.buildFromTemplate([
{
click: () => {
getMainWindow()?.webContents.send('renderer-player-play-pause');
},
label: isPlaying ? 'Pause' : 'Play',
},
{
type: 'separator',
},
{
click: () => {
getMainWindow()?.webContents.send('renderer-player-next');
},
label: 'Next',
},
{
click: () => {
getMainWindow()?.webContents.send('renderer-player-previous');
},
label: 'Previous',
},
{
type: 'separator',
},
{
click: () => {
getMainWindow()?.webContents.send('renderer-player-stop');
},
label: 'Stop',
},
]);
app.dock.setMenu(dockMenu);
};
ipcMain.on('update-playback', (_event, status: PlayerStatus) => {
currentStatus = status;
updateDockMenu();
});
// Initialize dock menu after app is ready
app.whenReady().then(() => {
updateDockMenu();
});
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import './dock-menu';