fix missing emitters from onPlayerPlay

This commit is contained in:
jeffvli
2025-12-11 21:00:00 -08:00
parent 61e70342a4
commit a4dbeff5ea
2 changed files with 83 additions and 5 deletions
+83
View File
@@ -501,6 +501,21 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
}
});
const currentState = get();
const queue = currentState.getQueue();
const currentIndex = currentState.player.index;
const currentSong = queue.items[currentIndex];
if (
currentSong &&
currentIndex !== undefined &&
currentIndex >= 0
) {
eventEmitter.emit('PLAYER_PLAY', {
id: currentSong._uniqueId,
index: currentIndex,
});
}
break;
}
case Play.SHUFFLE: {
@@ -527,6 +542,22 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
}
});
// Emit PLAYER_PLAY event after state is updated
const currentState = get();
const queue = currentState.getQueue();
const currentIndex = currentState.player.index;
const currentSong = queue.items[currentIndex];
if (
currentSong &&
currentIndex !== undefined &&
currentIndex >= 0
) {
eventEmitter.emit('PLAYER_PLAY', {
id: currentSong._uniqueId,
index: currentIndex,
});
}
break;
}
}
@@ -769,6 +800,22 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
generateShuffledIndexes(combinedLength);
}
});
const currentState = get();
const queue = currentState.getQueue();
const currentIndex = currentState.player.index;
const currentSong = queue.items[currentIndex];
if (
currentSong &&
currentIndex !== undefined &&
currentIndex >= 0
) {
eventEmitter.emit('PLAYER_PLAY', {
id: currentSong._uniqueId,
index: currentIndex,
});
}
break;
}
case Play.SHUFFLE: {
@@ -797,6 +844,18 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
shuffledIds.length,
);
});
// Emit PLAYER_PLAY event after state is updated
const currentState = get();
const queue = currentState.getQueue();
const currentIndex = currentState.player.index;
const currentSong = queue.items[currentIndex];
if (currentSong && currentIndex !== undefined) {
eventEmitter.emit('PLAYER_PLAY', {
id: currentSong._uniqueId,
index: currentIndex,
});
}
break;
}
}
@@ -806,6 +865,7 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
// If playSongId is provided, find the song and start playback on it
if (targetSongUniqueId) {
let playIndex: number | undefined;
set((state) => {
const queue = state.getQueue();
const queueIndex = queue.items.findIndex(
@@ -823,16 +883,27 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
);
if (shuffledPosition !== -1) {
state.player.index = shuffledPosition;
playIndex = shuffledPosition;
} else {
state.player.index = queueIndex;
playIndex = queueIndex;
}
} else {
state.player.index = queueIndex;
playIndex = queueIndex;
}
state.player.status = PlayerStatus.PLAYING;
setTimestampStore(0);
}
});
// Emit PLAYER_PLAY event if playback was started
if (playIndex !== undefined) {
eventEmitter.emit('PLAYER_PLAY', {
id: targetSongUniqueId,
index: playIndex,
});
}
}
},
addToQueueByUniqueId: (items, uniqueId, edge, playSongId) => {
@@ -1029,6 +1100,7 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
// If playSongId is provided, find the song and start playback on it
if (targetSongUniqueId) {
let playIndex: number | undefined;
set((state) => {
const queue = state.getQueue();
const queueIndex = queue.items.findIndex(
@@ -1046,16 +1118,27 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
);
if (shuffledPosition !== -1) {
state.player.index = shuffledPosition;
playIndex = shuffledPosition;
} else {
state.player.index = queueIndex;
playIndex = queueIndex;
}
} else {
state.player.index = queueIndex;
playIndex = queueIndex;
}
state.player.status = PlayerStatus.PLAYING;
setTimestampStore(0);
}
});
// Emit PLAYER_PLAY event if playback was started
if (playIndex !== undefined) {
eventEmitter.emit('PLAYER_PLAY', {
id: targetSongUniqueId,
index: playIndex,
});
}
}
},
clearQueue: () => {