mirror of
https://github.com/jeffvli/feishin.git
synced 2026-05-07 04:20:12 +02:00
fix missing emitters from onPlayerPlay
This commit is contained in:
@@ -53,16 +53,11 @@ export const MpvPlayerEngine = (props: MpvPlayerEngineProps) => {
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const isInitializedRef = useRef<boolean>(false);
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const hasPopulatedQueueRef = useRef<boolean>(false);
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const isMountedRef = useRef<boolean>(true);
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// const currentSrcRef = useRef<string | undefined>(currentSrc);
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// const nextSrcRef = useRef<string | undefined>(nextSrc);
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const { transcode } = usePlaybackSettings();
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const mpvExtraParameters = useSettingsStore((store) => store.playback.mpvExtraParameters);
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const mpvProperties = useSettingsStore((store) => store.playback.mpvProperties);
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// const [previousCurrentSrc, setPreviousCurrentSrc] = useState<string | undefined>(currentSrc);
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// const [previousNextSrc, setPreviousNextSrc] = useState<string | undefined>(nextSrc);
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// Start the mpv instance on startup
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useEffect(() => {
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isMountedRef.current = true;
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@@ -501,6 +501,21 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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}
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});
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const currentState = get();
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const queue = currentState.getQueue();
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const currentIndex = currentState.player.index;
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const currentSong = queue.items[currentIndex];
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if (
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currentSong &&
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currentIndex !== undefined &&
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currentIndex >= 0
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) {
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eventEmitter.emit('PLAYER_PLAY', {
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id: currentSong._uniqueId,
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index: currentIndex,
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});
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}
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break;
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}
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case Play.SHUFFLE: {
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@@ -527,6 +542,22 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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}
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});
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// Emit PLAYER_PLAY event after state is updated
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const currentState = get();
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const queue = currentState.getQueue();
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const currentIndex = currentState.player.index;
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const currentSong = queue.items[currentIndex];
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if (
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currentSong &&
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currentIndex !== undefined &&
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currentIndex >= 0
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) {
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eventEmitter.emit('PLAYER_PLAY', {
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id: currentSong._uniqueId,
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index: currentIndex,
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});
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}
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break;
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}
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}
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@@ -769,6 +800,22 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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generateShuffledIndexes(combinedLength);
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}
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});
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const currentState = get();
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const queue = currentState.getQueue();
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const currentIndex = currentState.player.index;
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const currentSong = queue.items[currentIndex];
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if (
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currentSong &&
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currentIndex !== undefined &&
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currentIndex >= 0
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) {
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eventEmitter.emit('PLAYER_PLAY', {
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id: currentSong._uniqueId,
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index: currentIndex,
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});
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}
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break;
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}
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case Play.SHUFFLE: {
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@@ -797,6 +844,18 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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shuffledIds.length,
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);
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});
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// Emit PLAYER_PLAY event after state is updated
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const currentState = get();
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const queue = currentState.getQueue();
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const currentIndex = currentState.player.index;
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const currentSong = queue.items[currentIndex];
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if (currentSong && currentIndex !== undefined) {
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eventEmitter.emit('PLAYER_PLAY', {
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id: currentSong._uniqueId,
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index: currentIndex,
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});
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}
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break;
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}
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}
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@@ -806,6 +865,7 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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// If playSongId is provided, find the song and start playback on it
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if (targetSongUniqueId) {
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let playIndex: number | undefined;
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set((state) => {
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const queue = state.getQueue();
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const queueIndex = queue.items.findIndex(
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@@ -823,16 +883,27 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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);
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if (shuffledPosition !== -1) {
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state.player.index = shuffledPosition;
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playIndex = shuffledPosition;
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} else {
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state.player.index = queueIndex;
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playIndex = queueIndex;
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}
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} else {
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state.player.index = queueIndex;
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playIndex = queueIndex;
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}
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state.player.status = PlayerStatus.PLAYING;
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setTimestampStore(0);
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}
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});
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// Emit PLAYER_PLAY event if playback was started
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if (playIndex !== undefined) {
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eventEmitter.emit('PLAYER_PLAY', {
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id: targetSongUniqueId,
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index: playIndex,
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});
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}
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}
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},
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addToQueueByUniqueId: (items, uniqueId, edge, playSongId) => {
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@@ -1029,6 +1100,7 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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// If playSongId is provided, find the song and start playback on it
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if (targetSongUniqueId) {
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let playIndex: number | undefined;
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set((state) => {
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const queue = state.getQueue();
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const queueIndex = queue.items.findIndex(
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@@ -1046,16 +1118,27 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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);
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if (shuffledPosition !== -1) {
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state.player.index = shuffledPosition;
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playIndex = shuffledPosition;
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} else {
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state.player.index = queueIndex;
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playIndex = queueIndex;
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}
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} else {
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state.player.index = queueIndex;
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playIndex = queueIndex;
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}
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state.player.status = PlayerStatus.PLAYING;
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setTimestampStore(0);
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}
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});
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// Emit PLAYER_PLAY event if playback was started
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if (playIndex !== undefined) {
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eventEmitter.emit('PLAYER_PLAY', {
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id: targetSongUniqueId,
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index: playIndex,
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});
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}
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}
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},
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clearQueue: () => {
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